Touch Controller for HTML5 Games
I still like to play with code every once in a while. For the last few years I have mostly been working on Creative and Strategy, but when I first got into the tech business I was all about the code. It has always been a love hate relationship for me. But it has been fun looking through some of the little experiments I have done.
I don’t like to travel with a laptop, and a lot of times I just have my iPad with me. What I found frustrating is, most of the little projects and experiments I had done in the past used keyboard controls to make them work. I was wondering how can I make this work on a touch screen. I tried a number of different solutions and I was not completely happy with any them. After digging to see what other people are doing I came across a really interesting developer named Seb Lee-Delisl… He had created a really simple elegant controller. I have been playing around with it for a bit.
If you have your iPhone or iPad check out the example I have posted. I am now working on incorporating it into some of the things I have created in the past. Fingers crossed that I don’t have to rewrite them from scratch… Cause I don’t know if I’ll get around to doing it.
Check it out, but remember it will now work with a mouse or keyboard. DEMO
I just tried to get it to work on Android devises. It was a little wonky. It only partially worked on a Droid, I think it has trouble handling multipul touch events. Seem a lot of the Android devises touch drivers are a little sub-par. I could not get anything to render on a Kindle, which surprised me… All I got was a black screen. Not sure how it handles HTML5 Canvas.